> If the post game challenges mix those in I'll quit forever
I honestly can't remember any specific missions to tell you about, but I definitely wouldn't want to promise you that those enemies aren't in the postgame. I hope you enjoy it more next time you play, but it may end up being not for you.
> Crouch through grass and use X-Ray vision
Birdman mentioned Horizon Zero Dawn in an earlier comment, which is guilty of this (at least as far as I played). I really wanted to like this game but I just couldn't, the open world is a complete snoozefest. No 4k/60fps mode for PS5 is gonna save it from being boring. There are a lot of potential problems with open world titles but so many of them make getting round the game world uninteresting - if this element is boring, how can the game have any hope of being good?
> No distinct locations
Agreed, just the same rock faces and streams over and over. Pretty to look at, but can't give it much more praise than that. It feels like developers think that making an environment I might like walking through in real life makes it a good game environment. Their games aren't nearly as immersive as they think they are.
> SoR4
The "iframe dodges" of this game are the special moves. Tying it to a "risk vs reward" element is a pretty refreshing idea.
@Birdman - I've never really been much of a 2D beat 'em up guy either but I really enjoyed the game. It's one of the best games I've played in the last couple of years. I can't remember how much mechanics discussion there was in the topic we have on here for it, but it might be worth a look.
> Enough quality to last
I've recently started playing a bunch of arcade titles using my fightstick and I can't describe how much more fun it is than playing 99% of modern games. I've been playing quite a bit of Marvel vs Capcom 2 and despite being an unbalanced mess of a game, it's loads of fun. Big roster of varied characters, customisable gameplay through assist types and team compositions, fun mechanics (and some pretty wild glitches), plenty of complexity and depth to keep you coming back. It's a game that simply wouldn't be made in 2021 (without major concessions), and that's a shame.