I saw the MH topic was getting pretty in-depth, so I thought I'd continue the conversation in a dedicated thread.
>4U maps
Yeah, these fucking suck. The ledge scourge was birthed here, and even outside of that there is plenty of terrible stuff, like whole zones that are slanted ~30 degrees. Rise looks to be a huge improvement in this regard.
>4U monsters
Huh, I like a lot of the ones introduced here, like all Magalas, Seregios, and Molten Tigrex. I also think a lot of the 1st/2nd gen stuff got improved, like Fatalis and Rajang (this fight was pretty good before but is amazing in 4U).
>Apex
I haven't fought apex stuff in a while so take this with a grain of salt, but the quality of the apex monsters varies wildly with where the non-bounce hitzones are placed. If they are reasonable to hit, like Seregios and Rajang, then I find the fight pretty good. On the other hand some of them I haven't even attempted yet (Apex Gravios...)
>FU as favorite game
I have a lot of respect for this game, I really like the difficulty level of the progression and the gimmicks that the MH teams love oh-so-much are thankfully absent here. The armor skills are much more restrained and equipment is all craftable. That being said this game has some annoying bullshit that was fixed later on. AI can get really janky (Rathalos getting stuck shooting cliffs, low rank Diablos sitting in the ground for 7 whole seconds!) and the quests vs. Shen Gaoren and Lao are really boring, I did these fights at higher emulator speeds. Multiple monster quests are kinda BS if they end up in the same zone, since AFAIK dung bombs only work if the monster hasn't detected you, so I just ended up waiting until one left. Overall though I think a hypothetical Freedom Unite 2 with these problems fixed would be the best Monster Hunter game, the closest we got was probably the early-mid lifespan Frontier content.
>4U maps
Yeah, these fucking suck. The ledge scourge was birthed here, and even outside of that there is plenty of terrible stuff, like whole zones that are slanted ~30 degrees. Rise looks to be a huge improvement in this regard.
>4U monsters
Huh, I like a lot of the ones introduced here, like all Magalas, Seregios, and Molten Tigrex. I also think a lot of the 1st/2nd gen stuff got improved, like Fatalis and Rajang (this fight was pretty good before but is amazing in 4U).
>Apex
I haven't fought apex stuff in a while so take this with a grain of salt, but the quality of the apex monsters varies wildly with where the non-bounce hitzones are placed. If they are reasonable to hit, like Seregios and Rajang, then I find the fight pretty good. On the other hand some of them I haven't even attempted yet (Apex Gravios...)
>FU as favorite game
I have a lot of respect for this game, I really like the difficulty level of the progression and the gimmicks that the MH teams love oh-so-much are thankfully absent here. The armor skills are much more restrained and equipment is all craftable. That being said this game has some annoying bullshit that was fixed later on. AI can get really janky (Rathalos getting stuck shooting cliffs, low rank Diablos sitting in the ground for 7 whole seconds!) and the quests vs. Shen Gaoren and Lao are really boring, I did these fights at higher emulator speeds. Multiple monster quests are kinda BS if they end up in the same zone, since AFAIK dung bombs only work if the monster hasn't detected you, so I just ended up waiting until one left. Overall though I think a hypothetical Freedom Unite 2 with these problems fixed would be the best Monster Hunter game, the closest we got was probably the early-mid lifespan Frontier content.