>HSK
Still not familiar enough with the game to know for sure how Gene would work, but he'd need a good crowd control option to keep the clones from hitting the family, so single target options would only be good against the one clone you'd want to be killing in order to empty his spawn pool.
>keep their movement options
I suppose if they start with them. GoWII Kratos can't fly around during combat in PAIN (since he gets the ability to use it later), so if that's anything to go by, yeah, as long as characters start with these options.
>Seig starts with Thanatos, but loses him in the first stage
Then
@GodModeGOD would have to weigh in to give the specifics. I know that PR usage isn't allowed in GoWII PAIN runs (despite the fact that you start with it, but lose it a bit later), but that uses meter (something not allowed in PAIN either), so that's not allowed.
So if summoning Thanatos doesn't consume some sort of resource, then I guess he'd be fine. But again, GMG would have to give the specifics. Not sure if you can actually use the wings in GoWIII at the start, then later, but if you can, chances are that the option you noted would be fine.
>is the family included?
During the fight? Absolutely.
>not the true start
I know that one of the rules for PAIN+ (not PAIN) disallows the use of 'Relics' ('No Rage' becomes 'No 'Relics'), and they're usually given to you later in the game, like the Fleece or the Amulet that can slow down time if a certain statue is around. Again, GMG would have to share his thoughts.
>super modes
Pretty sure they're not allowed, since Rage in general is banned for PAIN in GoW. Also, they'd count as a resource being consumed, so there's that.
--------------------
Raeng:
>Gene
Not sure if he can survive all the way to the end while protecting the family, but if you say he has some hope, then let's say that's 1 out of 1 character so far that can beat the Clone War.
>Dante is fucked
Wouldn't DMC3 Dante be able to do something? Isn't one of the starting Styles RG? Heard that was pretty OP, but not sure if it requires upgrades to be so, or if the way it works goes against any of the PAIN rules.
Still, that would give us one out of two characters who can beat this encounter.
>no walls around
Wouldn't he be able to abuse them for a very short period of time at the very start (where walls exist)? Still, highly doubt he'd be able to just win before the walls cease to exist, so yeah, he'd still have a difficult time.
>NG2 Ryu stomps
Then that makes it two out of three characters. Looking better than what I imagined.
>Raiden would win easily too
Three out of four. Surprising, I have to admit.
>Sam Gideon
Referring to the MC in Vanquish?
>RE4
>PAIN
Curious, never thought about a game with guns working under PAIN conditions. How would that even work? I know that in RE4 you can knife almost everything to death, except one boss (Salazar). Not sure if ammo pickups are allowed, but if not, then it would be impossible for Leon to win that fight. Then again, it's skippable (not sure if all versions allow this, let alone the run itself). But if you say grenades are allowed, then maybe it is doable (as you can pick up stuff, like ammo for your handgun).
So if grenades are allowed, then that would give Leon a chance, but not sure if his starting attache case can hold enough to kill all 101 clones. Also, I'd like to mention that the family would behave like normal, so they stay at the center of the arena (...where it is the most troublesome for them to be at), but in exchange, I'd allow the grenades to not pose a threat to them, since Kratos himself can't damage them via any means (unless he deflects a Zf clone's projectile their way, but that's still not Kratos directly doing any damage to them).
Owed to the concerns of the limited inventory (and assuming you're also able to pick stuff up), I'd say that gives us three out of five characters who can beat the Clone War.
On that note, since you're bringing up Leon, what of the MC of Evil Within? Don't know his name. Or even Snake?
>Bayo is far too mobile for the clones
Would she be able to use that mobility to deal with the clones and protect the family in the process? I won't count her until I get some more clarification.
Also, one thing to keep in mind is that you can pull aggro away from the family. Maybe that would give gun users some advantage? But then again, Artemis clones will be mostly focused on the family, not you.
Birdman:
>Seig
Does he have some way to keep a stack of clones controlled, then focus on emptying the spawn pool of one clone at a time (either via quick instant kills or ringouts)? Maybe pull aggro away from the family with his summons? But it still would be ideal if you could focus on one clone at a time (unless you can easily sweep them all).
>Juliet
What of her crowd control options? Is drop kick a single target technique? Will wait for clarification on these two to count them.
>Amaterasu
>Knack
Three out of seven, then.
Will mention that Sora wouldn't be able to do anything. He only has his three hit combo, so he's lacking in a much needed crowd control option. If this were NUR, he'd stomp with a wide variety of attacks (mostly Magnet, and if it somehow doesn't work on them, Magnet Splash would, as that works on everything).
If Hotsuma can consistently keep his Tate chain all the way to the end (and assuming that counts, even though it's a forced upgrade *but he doesn't technically start with the cursed sword*), then he might be able to win. That would give us four out of eight characters who can beat the clones (so far).
Also, what of the MC of Zone of the Enders 2? Not sure if Samanosuke (Onimusha) will be able to do anything. The MC of Astral Chain? Jack from Samurai Jack: Battle Through Time? Characters from Dark Souls?