EDIT: Wait, were you talking about Ninja Gaiden 3, or Razor's Edge? I thought you were talking about Razor's Edge, and Ninja Gaiden 3 is still terrible.
Yes. It is good.
The mechanics of this game are the best they've ever been in all the Ninja Gaiden games, and I think that when the game's pieces all fall into place, it's the best combat system ever made, period. But the problem is with all the big asterisks. A.k.a The most linear level design in the series, trivialized platforming (moreso than Ninja Gaiden 2), less weapons (No Tonfa, Vigoorian Flail, or Enma's Fang/Dabilahro, but the existing weapons are all pretty great), not as much weight behind each string that you pick, combo-breaker enemies that embarrass Bayonetta 2's, the myriad of glitches, and the performance/input issues on Master Ninja and above (They're generally fine on Normal, and Hard).
Lots of asterisks, I know, but the core mechanics are so good, that it actually makes these issues worth slogging through.
Also, @Royta/Raeng, how would you feel about the ability to Cicada Surge out of a dodge's endframes by holding down L1 (while dodging) and hitting jump? As it is right now, it only works when Ryu is blocking, and he doesn't immediately go into that stance after a dodge, so now and again when I try to use it, I just end up jumping up.
Last edited by TheFirmament1 on Fri Nov 29, 2019 2:04 pm; edited 1 time in total