After playing some demos, I can safely say I won't be touching Catherine or Ys.
Catherine made me feel creeped out and weird. Can't explain. I just feel disturbed now.
Ys feels too generic. I usually require some form of customization/builds if I'm going to play and RPG.
Senran actually isn't horrible. I thought it would be way worse than it is. It seems to be pretty much a Musou, but with really high mobility. Like you can wall run vertically and horizontally, and launch various attacks from there, dash on the ground, and there's a double jump and air dash. As usual you only get one double jump per jump, and one air dash, but if you attack while in the air and connect, your air dash resets. I didn't test if the wall run resets everything. Probably does.
You can keep doing your air string as you fall, so I was able to stay hovering above a group constantly attacking and air dashing. At one point I connected with a wall and did the attack from there and came smashing down into a group clustered below.
Attacks are cancellable in their recovery so you're never stuck on the spot. There's blocking and a perfect parry that dizzies surrounding enemies. Block at the last second to do this.
The demo doesn't offer much in the way of attacks, but they seem to function similarly to Musou games with the light and heavy style dials.
The heavy results in a knockback or launch state depending on when you enter it in the combo, and pressing the dash button will do a homing dash towards the locked on enemy allowing you to air combo them. From there you have your double jump and air dash.
You have another form where they strip and put on some costume. I'm not sure, but this doesn't seem to be like DT or something that runs out. It changes your combos too. There are super moves but I didn't figure them out. Only played for like 15 mins and the whole thing is in Japanese.
One thing I didn't like is when an enemy is about to attack, there VR looking colored blocks appear on the ground. In addition to telling you that an attack come out, they also indicate the range. Not sure what the colors indicate. For example, the basic enemies in the demo had an orange indicator, but the boss had orange, and on one attack purple. It was this super Stinger type move where she dashes forward in a straight line, so a line of purple tiles appeared on the ground showing this.
Overall, it's pretty basic, but also kinda fun. I didn't really like the character I had to use, which was the only one available in the demo, but I saw in a video there's a character with a gun so she could be interesting. Wouldn't play full price for this game though.
There are some other demos of remote interest on the JP store. One was some anime action game called Black Clover, or it might have been Black Cat. Can't remember because it didn't look good. Still, I'll give any action game a chance though from experience, those anime games usually range from bad to average.
Last edited by Birdman on Sat Mar 30, 2019 9:58 pm; edited 1 time in total