I wouldn't say that, with the spinloop you can safely kill every (regular melee) enemy safely, just takes a while and only works 1-v-1. Bit similar to the rotate-loop you can do to a lot of enemies in TEW2. Taken from an old post of me:
I mean, it's just a little bonus way to kill a mook that's alone without having to waste ammo or resources if you want to job around with their AI. You can keep it up but my melee-only run dried up in chapter 4 since it was just so fucking tedious seperating every enemy and meleeing took quite a long time. In TEW2 melee-only you could stealthkill-reset a lot easier and the knife could at least be leveled to do decent amounts of damage.
On the melee I've found a surefire loop on regular mooks which has worked 100% so-far. Call it the Double Spin Loop. Basically you hit them with a melee attack and then spin 360 degrees twice and walk up to them and hit them again. Helps with the timing of when to hit them. Haven't been hit yet and they don't tank the hit. Great sweetspot!
I mean, it's just a little bonus way to kill a mook that's alone without having to waste ammo or resources if you want to job around with their AI. You can keep it up but my melee-only run dried up in chapter 4 since it was just so fucking tedious seperating every enemy and meleeing took quite a long time. In TEW2 melee-only you could stealthkill-reset a lot easier and the knife could at least be leveled to do decent amounts of damage.