> Dead or aliveIt's the volleyball one, though I also just ordered DoA: Hardcore which is the remake of DoA1 and DoA2. Personally speaking DoA2 is the best in the series if you have the PAL versions or the Hardcore release, since it is absolutely brimming with content. DoA3 is more the same with less content but a few extra fighters, but it just doesn't do it for me honestly. DoA4 was even worse and was pretty unfinished, but was the title with the best online community at the time.
DoA5 is pretty decent and DoA6 too, but both suffer from horrible DLC practices and some wacky "this is what fighting games do right" additions like supers.
But DoA2 was imo the best all around. Healthbars were tiny so fights were super fast, with fast loading times, hard hitting counters etc. You could easily lose 50%+ of your HP in a single counter sometimes. DoA5 is a lot slower paced and toned down the enviromentals by comparison to be more 'competative'.
I was always a Tina/GenFu player in DOA2, though I also really enjoyed Ein. Man I'd love to play some DoA2 against you, hell, against anybody. Such a fun fighting game.
That said, the whole mantra "that's the tits game right" always sat wrong with me. It's also partially TN's fault for pushing it so much, while it was mainly just a little addition originally. It was a great fighting game, that happened to have good looking female characters. But once they started going for a game with 1000$ swimsuit DLC and a 'breast jiggle slider' they dug their own grave imo. Also not a fan of the white-washing, but that's an entirely differnet issue.
> the volleyball oneBut yeah the volleyball one...aside from being another on the list of "games Raeng played before Knack II", is really taking me by surprise. It's often cast aside as 'that shameless game that sold DoA tits', but it was made by TN and directed by Itagaki and it...is a really, really, really solid game.
Now read on as I try and justify my decent into madness:Basically you have 14 days to spend on the island, at which point the 'trip' ends. Every day has 4 segments (morning, midday, evening, night). In the first three you can do a number of activities (go shopping, socialize with other girls, play volleyball,
watch softcore 90's pr0n etc.). The idea is to increase friendships with other girls to team up with them and complete the swimsuit and item collection. You can also get unique items like videotapes of DoA trailers etc.
Game looks way too good for what it's worth. It's a game from 2003(!) and still looks pretty state of the art. If it came out today people wouldn't look the other way. It's also pretty held back in terms of how perverse it is compared to the later ones from what I could see. The boobs don't blow through the stratosphere at the sheer act of breathing, there's no poledances or 'watching at them sweat' minigames. It's...pretty respectful almost. You can see Itagaki was pretty protective. It's literally a "what if the DoA girls went on vacation" simulator instead of the porn that was featured in the sequels.
There's something addicting about finding out which gifts charm what girls through knowledge of the games (like kunai's are a good gift for Ayane, while Tina's favourite color is blue so you buy her blue shit).
What starts out as just a 'fun relaxing game' becomes a pretty quick optimization course of 'getting the most out of the days' before you go on another trip with another character (or the same one). The game memorizes every gift you've given and received, so if you gift a swimsuit with Tina to Kasumi, and then play as Kasumi, she has that swimsuit too. And if you then play against Tina, she has the swimsuit you had when playing as her. It's...pretty impressive. I've already sunken in more than 10 hours and my save is already swimming (ha!) with relationship status's, collections of items and swimsuits and whatnot.
That said the volleyball is pretty fucking good too. The AI has a lot of subtle queues, the inputs are simple and it can get pretty tense. It also has this wonky 'adaptive difficulty' going on, as each enemy girl has different portraits that indicate how 'motivated' they are that fight (their difficulty basically), but these aren't really clear cut, so you have to memorize them. You can change their motivation by changing your relationship with them and there's...just so many little details here, really cool to see TN being able to make a fucking good volleyball game.
Special note to the animations which are super fluid. Ton of idle animations and very good transitions too, especially since the game runs at 60fps. Not surprised when I learned the game won the "Best Animation" award in 2003, it's really solid.
Just sad that a lot of players never gave this game a chance because "that's the tits game right" reputation tied to it, when it's basically just "A Visual Novel - by Itagaki and co". Who would pass on that!