Crazy Taxi 3 is super fun but rough on the fingers. The car controls nicely and I had no issue driving around full speed. High scores are the object here. Definitely keeping this.
Otogi feels so weird after not playing for so long. I've found I don't really like the first game that much, mainly because I can't be bothered repairing weapons. They don't break but you lose damage.
Otogi 2 feels much better. They've removed weapon repair, but combat feels largely the same. The dash is very weird because the characters vanish during it.
There are 5 characters, but I've only played as 3. Mechanics between them are similar but they have some big differences. One of the ones I played can jump infinitely. Not in row, but if you double jump then dash, your double jump will be back so you can stay in the air forever. The others can stay afloat pretty much forever too but it's harder because you have to keep using the dash attack which is like a launcher that also boosts you higher.
I'm not sure what the focus of this game is though. The flying enemies I've seen are always pretty close to the ground, and the majority of others I've encountered so far are grounded. There's a huge emphasis on knockbacks. Most of your attacks send enemies across the screen, and you can slam them into walls or other objects, or into other enemies. When you smash stuff in the environment, the debris can hit enemies too, and you can position yourself to direct where it'll go. Feels like zero reason to have so much air mobility.
I might have to get an English version because I'm not sure what some of the menus say.
Last edited by Birdman on Sun Sep 29, 2019 4:05 am; edited 1 time in total