Finished the game on Jill Standard, total time was 7:13 and 11 saves. Got what I assume is the 'best' ending e.g. Barry and Chris were alive. Really enjoyed my time with the title! It was different enough from REmake which again makes me feel that game is even more excellent in how masterfully it used this game as a base instead of just giving a room for room remake.
Combat was excellent, music was chilling, especially this one imo:
https://youtu.be/sITJuWV3HXgThe game wasn't really a challenge until the Hunters showed up, which were a much bigger threat. Died a total of 4 times which was a humbling experience. Pacing was great, multiple routes were good, the layout wasn't too confusing and made sense, there were some fun puzzles and yeah, just a downright amazing game.
Really surprising how badly they nailed it on their first try. Sure there were already titles before it that dabbled, but everything just works to a tee. With RE2 and RE3 you can say they build of off something, but this is just downright impressive.
Some random notes:
- kind of liked how most bosses were just...there haha. Especially the Spider;
- Richard not being savable was a novel thing, he always died seems like;
- Jill really was easy mode with the crap ton of ammo she got;
- TOok me a long time to realize the Bazooka was actually what I knew as the Grenade Launcher;
- Hated how you couldn't seem to switch ammo types without emptying the Bazooka;
- Hated how you couldn't easily stack items in the item box;
- Tyrant died...super fast. 1 GL round and 2 magnum rounds. Ended up using the magnum for the entire end-game since I had 30+ rounds for it.
- Shotgun seemed the most balanced, good knockback/knockdown, high damage but not too high;
- Couldn't really figure out the point behind the multiple ammo types for the GL. I assumed Acid did bonus damage against Hunters, but a regular round also just blew them up in a single shot. Never used Flame Rounds.
- There was a bit too much "nothing special" when you investigated;
- Some of the hitboxes for crank-inputs were really iffy, could've been larger. Got pretty tired of seeing "you can't use that item here" constantly haha;
- the voice-acting was the funniest I've ever seen, legit B-movie horror level;
- the almost power-ranger esque intro and opening was great. Rock music, calling out the names, fucking fantastic;
- still not a fan of 'poison' in the series. Was swamped with Blue Herbs near the end. Was surprised to see that Red Herbs were really, really, really rare. Only found a few;
Do find that the older I get, the less gaming time I have and the less patience I have for the loading-doors. THey work fantastic and still give that feeling of "what's behind it...", but near the end I was zoning out a bit with each door.
All in all though, fantastic. Will play Chris soon and then at least finish the Arranged Mode.