The title should make it pretty clear.
Games like nu-GoW, Nioh, and Darksiders 2 are games that fall under this category of action games with heavy RPG elements. But at the same time, we all know how much we like their implementation of RPG elements. They tend to kind of just stuff it in there, with not much care for how it really affects the balance of the game.
So I'd like to ask you guys, what would be the proper way of implementing these into more traditional action games? Or do you think that they have zero place in this genre?
Games like nu-GoW, Nioh, and Darksiders 2 are games that fall under this category of action games with heavy RPG elements. But at the same time, we all know how much we like their implementation of RPG elements. They tend to kind of just stuff it in there, with not much care for how it really affects the balance of the game.
So I'd like to ask you guys, what would be the proper way of implementing these into more traditional action games? Or do you think that they have zero place in this genre?