I finally finshed Perisa of Prince : The lost crown.
It is very tight well designed action platformer with clever puzzle elements. But as an explorary action game, not so good. Most of abilities are givend you as a certain order. You are not limited by something like "you are out of mission area" message, but there are not so multiple paths and making your own journey. The sub area for extra challange is there, and sometimes you need to back-track for power-up, but mostly that`s it. But this makes the area very tailor-made for the current ability you have.
The most unique gimmick is not rewinding the time, in this title. You can make your "time shadow", so you can go back to where your shadow was left. There are multiple scenarios like making your shadow, then activating a trap, so going back to shadow and use that trap for another platform. Also puzzle elements take a big part. There are not only usual timing centered puzzles, but also more harder ones that you should read things and thingking about what is a solution and how to execute.
Combat is satisfying and shiny. Bosses are very fun to fight. And bosses are the dream match of character action genre. You can recognize many references from other titles` moves or concpets. On the other hand, normal fights or even locked-arena fight is not so tense imo. I played it once on hard mode, but hardest difficult doesn`t change enemy placement so I didn`t try it again.
Story is just... serviceable. that`s all I can say.
In conclusion :
If you like 2d action platforming, I highly recommend for playing Princ of Persia : The lost crown. If you don`t like an explorary action which does not focus on exploration then it wouldn`t be your taste.