I've been very slowly making my way through NGB on Normal, just beat Chapter 4. This game/difficulty is pretty generous with the healing items and such, so I'm sure I could beat it pretty quickly if that was my goal, but I'm mainly trying to understand the combat system and general strategy. Here are my questions so far:
Cool game so far though, movement is pretty fun.
- What's the strategy on breaking enemy guards? Most "normal" strings just get blocked (e.g. XXX, XXY). The Y attack from walljump and charged Y seem to pierce guard, anything else?
- The charged Y seems to activate extremely fast if you use it right after landing, IDK why this happens or if this is part of some overall structure.
- In general, what's the strategy for dealing with many enemies? Shurikens work to a degree but against multiple enemies with guns I haven't found a way to not eat lots of chip damage.
- Does the blue afterimage effect on some attacks designate anything other than the move generally being high damage? E.g. Y from walljump, charged Y, Y from wallrun
- Some moves seem to have iframes such as 360Y, I luckily discovered this while an exploding shuriken was lodged in my chest. Are there any other big moves or movement options with iframes, or is there a way to tell? It's a bit hard to notice just playing the game normally.
- This sounds silly but is "running" (as in the "while running" moves in the movelist) just holding the stick in a direction for a bit? I don't think there is a sprint or anything as far as I can find.
Cool game so far though, movement is pretty fun.