Just finished NG2. This game? Baller.
I loved the entire journey, onto the next difficulty setting (here's hoping i can skip cutscenes **even tho they're not that long**).
Really, really fucking good. A very different game that the usual. Might not even do challenge runs for it and just aim for efficiency for every run from now on. Game's vanilla run is a challenge run on its own, as Zapan said.
The encounters were top notch and creative. Making the best use of my entire arsenal is what got me through them all. Encounters are what i live for in action games. The ones in NG2 required some really ON-POINT decision making. Insanity.
Some, i died once to and knew how to approach the second time around with well planted UTs.
I loved the bosses of this game. I know with enough practice, i can get better at fighting them. Tho, sadly Gigadeath wasn't the challenge i was expecting him to be. Mainly becuz i think i got way too lucky with my arrow usage. Wasn't the gatekeeper i was expecting him to be, but i know he's gonna fuck me up in future runs.
Overall, the game is one of my all time favorites now. Very beautifully designed with the delimb system and a bunch of other shit to talk about and learn even further. Thanks for telling me to NOT touch Sigma 2 and just go with this one. Best decision ever. NG2 is king.
On the sideline, i played NG 1989 today. And i got really busy with it. A very fantastic game that held my attention THIS many years later. I love the snappy nature of it, and was seeing the transitions that the team made when they made NG1 for Xbox. This snappy and precise movement that i've fallen in love with in NG1 and NG2 was always there since day one. The wall jumping, the weight of the attacks, the precise jumping, and the weighty running that Ryu does. It's all been there ever since the start.
So, basically, NG 1989 is a VERY GOOD FUCKING GAME. I love this franchise now. I had a very messy walkthrough with NGS1. Started my walkthrough nearly 2 years ago, resumed it a month ago after having a play style change (favoring efficiency and planning over styling and stuff). I can't wait to replay both these games to death. Huge games.