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The Last Remnant Remastered

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1The Last Remnant Remastered  Empty The Last Remnant Remastered Mon Mar 30, 2020 3:27 am

Birdman


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Just started this. Did a few tutorial battles. No idea what happened but seems really interesting.

Will update when I understand more.

Edit: Played around 2 hours. I understand a lot more but trying to figure out how to explain this bizarre system

2The Last Remnant Remastered  Empty Re: The Last Remnant Remastered Mon Mar 30, 2020 9:33 pm

Birdman


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Ok now I kind of see why people hate this game.

Found some more info and did some reading and yeah, I can agree.

Basically what happens is if you do well in combat, you get punished with less rewards and exp. If you do badly, you get more.

You don't have levels, instead you have battle rank. This determined the rewards and exp. I read stories of how players purposely avoid fights or play badly to get exp.

I read one tale of a player who boosted BR too high to the point he couldn't barely get another level up. Then he got stuck on a boss that was stronger and couldn't do anything about it.

Another problem is that units get stat ups depending on what they do in battle.

Really messed up growth system.

3The Last Remnant Remastered  Empty Re: The Last Remnant Remastered Mon Jun 15, 2020 12:13 pm

Birdman


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The Stinger that Stung
Passionate players that posted more than 1000 times!
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The Bird
Master of Chaos Legion, Okami and Lollipop Chainsaw
Survivor
Lived through the infamous "Mentally Challenged" Souls topic

I did end up finding the expert. It's Sunzi on Gamefaqs. PMed him and he explained the whole thing. Absolutely horrifying. It boggles the mind.

That's the guy you want to talk to if you want to get into this game. I won't be touching it again. I can't deal with this system.

4The Last Remnant Remastered  Empty Re: The Last Remnant Remastered Mon Jun 15, 2020 4:06 pm

Royta/Raeng

Royta/Raeng
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Ninja Gaiden II expert

Could you share what he said here? Would be interested to read it.

https://stinger.actieforum.com

5The Last Remnant Remastered  Empty Re: The Last Remnant Remastered Mon Jun 15, 2020 10:25 pm

Birdman


SSS-Rank
The Stinger that Stung
Passionate players that posted more than 1000 times!
Veteran
Was one of the original users
The Bird
Master of Chaos Legion, Okami and Lollipop Chainsaw
Survivor
Lived through the infamous "Mentally Challenged" Souls topic

Yep, still around. Mostly lurking around since I'm mostly playing through some other games that I've neglected. And yep, remember you from the Chaos Legion boards. I really should replay that, but I don't know if I want to do maintenance on my console/controllers, or just emulate it.

TLR /is/ a good game, but it's not one I would recommend to just anyone. My friend is still a bit sore that I beat a certain boss fight that was plaguing him for weeks just by rearranging his team and casually blowing through it. Granted, I suggested the game to him as more of a torture test. It's more in line with the SaGa series, which can be rather obtuse.

The game already gives you the tools to break it from the start; it only takes a little bit before (12 units) or after (15 units) a major boss fight to snap the difficulty in half, and can be done within 3 hours or so. Although that's assuming you have the right union compositions to make it go fast(er), and it's not the best against certain bosses that operate as massive dps checks.

You've already got the right idea with BR being the main factor that influences various things. There's a more technical explanation of how BR EXP is calculated on the wiki, but for the most part, you just want to keep things within 30 Turns and maybe allow your units to get KO'd. It's a bit of strategy and resource management to really get the most out of the system. You don't have to go to the lengths some of us do to get through the game; we just happen to like optimizing our parties and sometimes our own goals/restrictions require us to more strictly map out how everything develops. Plus, some of our behaviours are holdovers from the X360 version, which was just plain nasty with the BR EXP multipliers.

And to go back to your "doing better in battle" question: for me, doing well in a battle is getting 25+ KOs, ending on Turn 30, while making sure that I maximize the number of units using arts per Turn. Or at least as close to that as possible. The game "punishes" me by giving me a lower BR EXP gain due to my "poor" performance. But you don't need that level of optimization to get through the game. Just paying attention to how your units are growing and not letting BR get out of control (more difficult on PC/PS4/SWI) should be enough.

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