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Metroid Dread

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5does
Infinity_Divide
hebass
Gregorinho
Royta/Raeng
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51Metroid Dread  - Page 2 Empty Re: Metroid Dread Tue Dec 14, 2021 3:09 am

Royta/Raeng

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Regarding RE3, it's more that it's scripted. Nemesis can only really appear in a few rooms in the game, but they aren't denoted with a giant neon sign saying "Nemesis Room". As a result, especially on your first run, you're pretty nervous on when he can appear.

What's added to this, is that there are a few scripted apperances where you can fight him. If you do so, you get a unique item/item-upgrade and he'll not roam those rooms anymore. So there's always a choice at hand: do you fight, or flight?

> exploding zombie
It's a fun joke mode, but the downside is that it's not really designed for it, so it's more an extra. You also barely notice him since he usually spawns far away and you're too fast for him.

> QTE vs spam fire
Spam beats QTE usually yeah. This is added by the fact that the QTE is quite 'rare' and sometimes once-per-fight only. You can't actively use the parry so to speak.

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52Metroid Dread  - Page 2 Empty Re: Metroid Dread Fri Dec 17, 2021 10:28 pm

vert1

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53Metroid Dread  - Page 2 Empty Re: Metroid Dread Thu Feb 10, 2022 6:32 am

Royta/Raeng

Royta/Raeng
Admin
Veteran
Was one of the original users
Survivor
Lived through the infamous "Mentally Challenged" Souls topic
The Stinger that Stung
Passionate players that posted more than 1000 times!
Through fire and flame
Ninja Gaiden II expert

They added a new difficulty mode named "Dread" where everything is an OHKO. Gave it a shot and it wasn't too interesting as nothing really changes except it's a forced no-damage runs which are boring as hell to me.

I do have to say the results-screen now is pretty good, shows a lot of stats instead of just your time or %.

https://stinger.actieforum.com

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