Pretty big fan of games like this. Basically its an fps with emphasis on movement and exploration in tightly designed arenas. Levels have a lot of hidden places where you'll find extra ammo, armor or even upgrades.
The game is built in such a way that, if you're really good you can no-damage run the title, which I find pretty unique for an FPS (there are no hitscan weapons).
The biggest problem the game has though is its upgrades, which are too good. Every weapon has two attachments you can find, and also upgrade. You can also equip three runes that have special abilities.
Just to give you an idea of a late-game Doomguy:
You've basically become immortal. I could steamroll the end game without even bothering, it was sad.
This is where No Upgrade Run comes in, and it is suddenly a whole other ballpark. Really having a lot of fun with this myself right now, playing it on Hard (not ready mentally yet for Very Hard).
Example of a run:
The game is built in such a way that, if you're really good you can no-damage run the title, which I find pretty unique for an FPS (there are no hitscan weapons).
The biggest problem the game has though is its upgrades, which are too good. Every weapon has two attachments you can find, and also upgrade. You can also equip three runes that have special abilities.
Just to give you an idea of a late-game Doomguy:
- Grenades that deal damage, heal you and give you armor
- Infinite ammo if you have more than 100 rounds for that weapon
- Glory Kills (cinematic finishers) also give you armor points
You've basically become immortal. I could steamroll the end game without even bothering, it was sad.
This is where No Upgrade Run comes in, and it is suddenly a whole other ballpark. Really having a lot of fun with this myself right now, playing it on Hard (not ready mentally yet for Very Hard).
Example of a run: