Done some more cool stuff.
Learned sand throw, which is a nice tool for what it does, but its usage is weird. It's pretty much a charge attack. You hold square, and Ezio will sweep up sand with both hands, then goes into this DBZ pose like he's about to fire a ki attack. Releasing throws the sand, and it has decent range and coverage, hitting multiple opponents. Doesn't work on grounded enemies or while they're getting up though.
I never learned this move when I played years ago, and didn't even know you could learn moves through the trainer. I thought he was just a tutorial guy.
I wish you could move while holding sand. When I first heard about this technique, I thought it would be a one-handed sand throw and you could move around while holding on to it. Ezio always fights with one-handed weapons so this would have easily been possible. Think something like attacking with Nero while holding a charge shot. Maybe attack a guy and then throw sand at a guy coming from another direction.
The way it is now, I can't see myself using it that much outside of an initial attack when guys are running in.
With the normal grab while holding a sword, you will take a guard 'hostage', though no one cares. His pals will still attack. You have them from behind with your sword at their throat, and from here you can slice their throat or move around with them, in addition to the regular option of sending them stumbling in any direction.
I had hired a group of mercenaries, and when I grabbed a guy, they attacked and killed him while I was holding him. Not sure if they can break out of the sword throw.
Regular guards, as usual, can do nothing about these throws. I fought a 'boss' recently and he was able to throw escape, but at some point I did succeed. I was slashing him and he was defending, then I grabbed and it worked. Ran him into the wall for a knockdown and stabbed him. Might be that these tougher types have to be on the backfoot first.
I mentioned earlier about being able to go into free run during combat. I've found that you can run and jump at enemies, and it will cause them to stumble back a bit. Haven't found a real use for it yet, because when you jump you go quite far and by the time you turn around they've already recovered. If there's a shorter jump, it could be useful.
Got throwing knives now, and they kill regular guards instantly most of the time and from a distance. You can charge to throw a spread shot of 3, but that's more for close/mid range combat.
Not liking the regular melee that much. Seems a waste of time when you have all these other insta-kill/more fun options.
If you hire a mercenary group, guards will focus on them, and you can just walk around getting free back stabs.
The way health works is weird. Most of the time enemies are blocking and you're just pounding on their guard, but it still damages them, just not as much as direct hits. Sometimes when you score direct hits, Ezio does this counter type fancy move and kills them. Not sure how that works. It might be that the health I see when they're blocking is more 'stamina'.
Haven't come across heavy types yet and don't remember much about them. Hoping half my tools don't stop working on them. If I remember correctly, you had to dodge their attacks because they're so strong.
Last edited by Birdman on Sun Nov 24, 2019 10:33 am; edited 1 time in total