Rorc wrote:Not overly impressed with the game, but it's pretty fun.
Styles are cool because each one is an entirely different moveset, changing to a different style has as much impact as changing to a different weapon. So there's a pretty substantial selection of abilities to toy with.
The parry mechanic is my favorite part of the game, it's a special attack called Counterspark that parries by clashing with enemy attacks. This attack changes significantly depending on your weapon/style, and has utility besides just parrying. In the starter style it does heavy guard damage to blocking enemies. Some styles get followup attacks after a parry, one of the katana styles does a sort of teleport with it. I've been using a dual sword style where the Counterspark is a multihit and each hit can parry individually.
>loot
I dunno how relevant the stats are, but it is a similar deal to Nioh where you get loads of trash and you just equip the biggest number and sell/dismantle the rest.
>Combat Style system
Yeah, this is where the game excels as each style is relatively different from one another with varied combos, special attacks, counterparks (heavy attacks) and charged moves. The katana itself has 12 combat styles, which is fucking crazy tbh lol
>Parrying
Usually I'm hesitant when it comes to parrying but this games nails it because it's not tied to the block button ala Sekiro. Like you said, it's actually an attack so you can parry with clashing swords, similar to DMC and MGR.
One of the Shinobi styles, Asiu Kage style has a 3 hit combo with counterspark attack so if you miss a parry, you can follow up with some extra hits. Probably my favourite style atm. Best thing about counterspark attack is that it pretty much cancels anything, I use it to cancel out of combos, dashing, charged attacks etc.
The stamina system is dog shit though, they really should not have included it here. Probably the worst implementation of stamina, especially in the beginning of the game when your ki recovery is low.
Overall, I'm still enjoying it. Around 30 hours in now and still having fun exploring the open world, finding random fugitives, bandit camps and Ronin to fight. Not done much of the story.