I love how a PS5 exclusive with its god-tier SSD still needs those fake uncharted loading screens where you lift a door, now with dualsense gimmicks.
Quick and dirty transition from Ryota Suzuki. Nero combat mechanics with RG, Trickster & Devil Bringer styles. Other weapons outside of swords unknown.
Staggers vary from small amounts (<20% HP) to major damage, but on average seem underwhelming in terms of how much damage you can do during the stagger period. Enemies seem quite spongy in general. I always say a good boss fight lasts no more than 5 mins. Bird lady was 10, and they skip ahead at some points. Lots of cutscenes & QTEs break up the fights, making them feel much longer. You tell me if it's worth seeing a dog 619 a woman's face.
The player saves their supers and limit breaks for a stagger, but nothing stops you using LB sooner, spamming supers, letting them cool down and building up LB. Supers get iframes, auto-parry, and even freeze time. You can't "break" enemies or alter their moveset. Would love to clip that bird chick's wings. You can target Garuda's face or body, but not her limbs.
Summon fight was especially cutscene-heavy. They even put a notice saying the rest won't be like that. Going back to Ryota, controls remind me of Sin DT. Blocking Garuda's fireball with your own is cool. 10 million people bought FF15. 10m held down a button to attack. This is gonna be the 1st ARPG/action game for millions. Wonder how many will stick around afterwards? What even is action anymore?
Besides that, excellent presentation. Loved the HUD & how damage is shown. Could tell which buttons do what before seeing DevilNeverCry's video. Lighting is mostly good. Bit weird on Ramuh summon. Object motion blur a little weird. Character models are good closeup (LOD 0), but also look very PS4.5. Dynamic music was nice, but no tracks stood out for me.
Off-topic, never heard a FF character say “fuck” before (Stranger of Paradise doesn’t count.) Is this going to be like Laughing Octopus in MGS4? They say it once (it’s all so fucking hysterical), then the next game is just F bombs everywhere? Aeris was already cussing in FF7R. Is she going to cuss when she
- spoiler for game older than some board members:
dies
in part 2?
>Darker, more mature narrative
Complete kayfabe. MC is reluctant to kill, has a demon inside of him, has to be stopped by an older mentor he'll probably accidentally kill later, is on a quest to avenge his brother, has an action pet/mascot and is the "branded" chosen one who's looked down on, despite having multiple elements that no-one's shown to be able to replicate, and literally beating an enemy because he was "fighting for what be believed in". It couldn't be any more shonen if it tried.
Forgot to mention, dog and human NPCs don't really do much. When you're not barking orders (no sign whether you can command humans), they throw an attack every now and then to look busy. Does little damage outside of cutscenes and QTEs.