Switch games have entered the realm of comparison to handheld titles. This is a thread to discuss how Astral Chain stacks up to handheld choices of your choosing. Please make sure to post a picture of your game stack in your first message.
Points of comparison:
Mario & Luigi - The partner system.
Mega Man Zero - Analysis of boss fights, particularly the last one; rank system; mission select; escort sequences.
I think the main general concepts I'd like to discuss with everyone else's choices is how the tension is tied to difficulty & the save system with these games - how the shorter segments performances are compensated by radically higher challenges thrown at the player; the action of controlling two characters versus one character and how much screen space plays a role in tracking everything; and the way different scenarios are handled, paths branched, and secrets uncovered.