Royta/Raeng wrote:I don't think I've ever had this in any game I ever touched because I'm way too keen on experimenting and derping around. I died nearly 30 times against the first zombie in The Evil Within II because I was just having too much fun exploring how the combat worked.
Huh. That's a much different mindset to start out a horror game in then I'd expect. I beat Balloon Kid [GB] in an extraordinary way on my second real attempt: I was doing well until the final level + boss where I dwindled away 20 lives turning the run into a last life situation. This had a big impact on me.
Perhaps a recent Zelda game? Skyward Sword was piss easy as I recall.
That could work. You see I was thinking over your comments in the Metroid: Other M thread about how easy the game is and was thinking about that major moment I had with Balloon Kid. What if someone played the game in a true survival horror fashion to beat on the first try? To refuse to continue. I thought about the probability of success that person would have. Could it be done? Is there anyone who could do this without being exposed to spoilers (or critical information)?
I also thought about Bayonetta, how with Automatic Mode enabled it would be a sure thing for this run, but then I remembered the QTEs. I'm not sure now...
Birdman wrote:>Who can beat games without saying they ever died or continued?
I generally try not to die when I play a game first time because that just makes sense but sometimes, as Roy says, you want to experiment and taking damage/dying is part of that.
Reasonable. Any recent examples? For myself, I distinctly remember the payoff of the absurdity of directly setting off sticky grenades in Shadows of the Damned.
Gregorinho wrote:I don't wish to criticise anybody for how they like to play their games, but I couldn't see myself going for this. Ideally I'd never die in a game, but I'm not going to pressure myself to avoid failure in a game I'm still learning to play. I think if I didn't die during my first playthrough I'd be concerned about the level of challenge a game is offering (I always start on Normal, or higher if I'm feeling brave).
Yeah, it is very stressful doing this. I am not sure how many games or how many types of games to do this for. I was thinking it would be more satisfying beating a lesser known, less quality game with the feeling of not dying once than it would be to play it through normally.
Zenyn wrote: vert1 wrote:Who can beat games without saying they ever died or continued?
I hold that as a meta-myth.
The genius player. The Asperger who could. If you can dream it you can do it. The one we all bend our knee to. The derp savior.
Nah to all that.
Haha.