City and combat gameplay:
Announcement gameplay gameplay:
So far it looks pretty interesting, a form of team based combat while you control the main protagonist action-style. Think Dragon Age: Origins but with an action combat system. If you want you can also play co-op. Looking at the animations and flow of the combat, I'm getting a small feeling they repurposed part of the fighting system of Scalebound here. Wouldn't surprise me. Other than that there are - sadly - returning RPG elements like stats, levels, gear and more. Game is a Playstation 4 exclusive and runs at 60fps.
More info from:
“When playing single-player, the other three characters are controlled by AI. There is also four-person multiplayer.”
“Since we developed the non-graphics parts side by side [with the graphics], I wonder if we will be able to see the goal in a little while.”
“Since we cannot compromise on graphics, Cygames and CyDesignation staff are being stationed at Platinum Games.”
The latest issue of Weekly Famitsu also has a few other tidbits from a developer interview:
The team has reached a point where it can say it feels good about the basic actions.
New information beyond this past weekend’s Granblue Fantasy Fes 2017 is still a little while ahead.
The graphics will improve even further.
The goal is to make a game in which players can enjoy “situations” where the course changes from one to the next, as well as enjoy “multiplayer.”
Should be noted that the original game was a phone game (which Cygames focuses on usually) that heavily featured micro-transactions. Here's hoping that doesn't see a return here.