What do you get when you combine elements of Chaos Legion and Pikmin? Something not quite as good as either by the looks of it, but definitely looks like it has some interesting mechanics going on.
I've never played it, but it's one of the games I wanted to buy a PSP for way back. This video contains the first stage which acts as a tutorial. Skip to 6:12 which is where the stage starts. The first part is the intro cut-scene.
Here's what I know plus some thoughts. You can see some of this in the video.
-After weakening an enemy, you can grab and transform them into a zombie who will then fight alongside you. Seems you are stuck in place until the meter fills but could be cancelable, however, there is also a faster version which appears to be done from the attack string. Might just be faster depending on their HP.
-You can pick up and throw zombies. It seems to act like a projectile on smaller enemies, but on larger ones they will latch on. See the fight with the big guy. Once a certain number are hanging on, the enemy will be stunned. When the character attacks the enemy in this state, it seems to be a powered up version.
-Zombies are also used to tear down gates and other structures.
-You can command a group to drag an enemy to the ground and eat them, but I'm not sure how it works. I'm guessing lock-on and send like CL and a certain number of zombies? Maybe weakened enemy state? I saw a few enemies not going down from a group attack right away.
-A held zombie can be used as a shield.
-Not sure what can be cancelled. I've seen a dodge roll and jump, but no idea if these can cancel animations. I hope so.
-No idea about the melee attacks of the character as the player is just repeating the same string.
I've never played it, but it's one of the games I wanted to buy a PSP for way back. This video contains the first stage which acts as a tutorial. Skip to 6:12 which is where the stage starts. The first part is the intro cut-scene.
Here's what I know plus some thoughts. You can see some of this in the video.
-After weakening an enemy, you can grab and transform them into a zombie who will then fight alongside you. Seems you are stuck in place until the meter fills but could be cancelable, however, there is also a faster version which appears to be done from the attack string. Might just be faster depending on their HP.
-You can pick up and throw zombies. It seems to act like a projectile on smaller enemies, but on larger ones they will latch on. See the fight with the big guy. Once a certain number are hanging on, the enemy will be stunned. When the character attacks the enemy in this state, it seems to be a powered up version.
-Zombies are also used to tear down gates and other structures.
-You can command a group to drag an enemy to the ground and eat them, but I'm not sure how it works. I'm guessing lock-on and send like CL and a certain number of zombies? Maybe weakened enemy state? I saw a few enemies not going down from a group attack right away.
-A held zombie can be used as a shield.
-Not sure what can be cancelled. I've seen a dodge roll and jump, but no idea if these can cancel animations. I hope so.
-No idea about the melee attacks of the character as the player is just repeating the same string.
Last edited by Birdman on Fri Sep 27, 2019 4:00 am; edited 1 time in total