This is a thread to discuss the current application of co-op in Astral Chain and inventive ideas for 2 players.
I'd like to write that there could be some great application of a counter-op mode where one person controls the Hero, the other person has an overhead map and can drop in rapid-response activity in the map (something like the forgotten 2-player mode in The Legend of Zelda: The Wind Waker [GC] with the Game Boy Advance).
I'd like to write that there could be some great application of a counter-op mode where one person controls the Hero, the other person has an overhead map and can drop in rapid-response activity in the map (something like the forgotten 2-player mode in The Legend of Zelda: The Wind Waker [GC] with the Game Boy Advance).