First view of Ghostrunner.
Game looks pretty good, really fast movement, wallrunning. Love how stealth-attacks don't trigger a long visual kill, instead they just die and you keep moving. Movement feels really important. Airdash looks cool too. Senory Boost looks interesting too, a quick witch-time like dodge. Game seems to really use areas as sort of a puzzle and how to deal best with foes. Fact that you respawn immediately is pretty sweet. Can see this game being really amazing to see it be played by a speedrunner. Kind of wish it was third person. Also reminds me a tad of Shinobi, in how it is all about movement and positioning. I do wonder how later enemies will play out, since most what you see is foes that die in one hit with a ranged projectile. Same with weapon variation and abilities. I wonder if they'll go for complex design or keep it simple and play with what they've got.