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Max Payne 3

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1Max Payne 3 Empty Max Payne 3 on Tue Feb 19, 2019 7:56 pm

Nadster


A-Rank
A third-person shooter made in 2012. Available on PS3, Xbox 360, and PC. It's..... different from the past two games but it is still enjoyable.

2Max Payne 3 Empty Re: Max Payne 3 on Thu Feb 21, 2019 9:00 am

Royta/Raeng

Royta/Raeng
Admin
Absolutely fantastic title, always call it the yin to Vanquish's yang.

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3Max Payne 3 Empty Re: Max Payne 3 on Thu Feb 21, 2019 4:02 pm

Nadster


A-Rank
So what do you think of collecting all of the golden gun parts and clues?

4Max Payne 3 Empty Re: Max Payne 3 on Mon Mar 04, 2019 6:43 pm

Nadster


A-Rank
Not to hate on the game but one of the things I don't like about this game is the fact that you can only have 3 guns on you.

5Max Payne 3 Empty Re: Max Payne 3 on Tue Mar 05, 2019 3:56 pm

Royta/Raeng

Royta/Raeng
Admin
> clues
I think its a fun diversion to make levels also have a little exploration reward, same goes for the parts. Only downside is imo that you can never 'rewatch' clues.

> weapon limit
Not a big problem imo. It's all about the vision and this title aims to portray a more 'heavy' shooter, which is why I like how Max carries a shotgun while you wield a pistol for example. No 'magic rope' tying things to your back.

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6Max Payne 3 Empty Re: Max Payne 3 on Tue Mar 05, 2019 7:13 pm

Nadster


A-Rank
I sort of see what you mean but have you played the previous Max Payne games?

7Max Payne 3 Empty Re: Max Payne 3 on Tue Mar 05, 2019 8:50 pm

Royta/Raeng

Royta/Raeng
Admin
There's the problem, no I haven't haha! So take my opinion and views as someone who sort of views this title in a bubble. Though isn't it also a completely different developer? I remember reading a lot about Max even being very un-Max like.

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8Max Payne 3 Empty Re: Max Payne 3 on Tue Mar 05, 2019 10:07 pm

Nadster


A-Rank
Pretty much. The first two Max Payne games were made by Remedy. This one was made by Rockstar.

9Max Payne 3 Empty Re: Max Payne 3 on Thu Nov 07, 2019 2:05 am

TheFirmament1

TheFirmament1
B-Rank
Movement is tanky and slow, but your shots are dead-on accurate. It's fun trying to constantly go for headshots on enemies in combat. Then you've got the classic bullet-time mechanic which slows everything down, and lets you pump enemies full of lead while everyone else is slowed down. I think Bayonetta's Witch Time was primarily inspired by bullet-time.

For a game with such tanky movement, I'm surprised how much running and gunning can be involved. I think a lot of this has to do with the bullet-time system. Also, abuse the hell out of the shootdodge, because even when your bullet-time gauge is empty, you can enter it from said dodge.

My main complaint is the amount of unskippable cutscenes intercutting gameplay. While the cinematics are skippable, on PC at least, there are a lot of little cutscenes of Max just climbing up a ladder, opening a door, or pushing a button. They aren't too long, but they're very common.

If you're gonna get this game, please do so on PC. Considering how much accuracy matters in this game vs DOOM, this is not something I could ever see myself playing on a controller. While I probably wouldn't consider this my favourite shooter after once I finish this, third-person or otherwise (I much prefer faster-paced games like Titanfall, or Infamous 2, and my opinion may change) I can understand why a lot of people consider this the pinnacle of third-person shooters, and it is a really damn good one.

10Max Payne 3 Empty Re: Max Payne 3 on Thu Nov 07, 2019 4:06 am

TheFirmament1

TheFirmament1
B-Rank
Ye gods. I just said 2 hours ago that I couldn't see this becoming one of my favourite shooters, but I think I may have to go back on that, because even when I've completed a shooting gallery, I find myself restarting it to try and get more headshots. So clearly, Rockstar has been doing something right here. This is the mark of an excellent game: When the incentive to playing really well is just getting to play more of the game.

This game is REALLY addicting.

11Max Payne 3 Empty Re: Max Payne 3 on Thu Nov 07, 2019 5:15 am

hedfone

hedfone
A-Rank
It really is one of the bests, and no game has yet to come close. I don't know why GTA and Red Dead play so shit compared to this. Imagine if GTA had this gameplay..

12Max Payne 3 Empty Re: Max Payne 3 on Thu Nov 07, 2019 5:24 am

TheFirmament1

TheFirmament1
B-Rank
I hear that Watch Dogs actually had a fairly similar combat system to this, and Vanquish. I think I still have it in my Steam Library somewhere, so I'll be giving it a try.

13Max Payne 3 Empty Re: Max Payne 3 on Thu Nov 07, 2019 6:39 am

hedfone

hedfone
A-Rank
I got it free on uplay and thought it was pretty medicore in every way, including the shooting. Maybe it gets better but I was so bored of the open world and unskipable cutscenes I didn't make it far.

14Max Payne 3 Empty Re: Max Payne 3 on Thu Nov 07, 2019 9:30 pm

TheFirmament1

TheFirmament1
B-Rank
Anyway, back to Max Payne 3, I find that the best way to play is to run, and use bullet-time in bursts, just for one shot to the head on one enemy. Once you do that, go out of bullet time, and then do it again with another enemy.

15Max Payne 3 Empty Re: Max Payne 3 on Fri Nov 08, 2019 8:05 am

Royta/Raeng

Royta/Raeng
Admin
Max Payne 3 is one of the last games I really want re-released on modern machines and updated for PC, but considering all the stuff happening behind it I doubt that will happen, let alone have us see a sequel. I believe the studio had quite some issues and the game was too expensive, but that could be my memory acting up.

The only thing I'd like to see fixed is the cutscenes, as in allow us to skip them. I can understand loading as an excuse, but some loadingtimes are nearly 5 minutes - that cannot be right. I'd also request at least the option to save during a New York Minute Hardcore mode so you can continue where you left off. Even Doom 2016 has this feature. But maybe I'm just salty haha!

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16Max Payne 3 Empty Re: Max Payne 3 on Thu Dec 05, 2019 3:33 pm

TheFirmament1

TheFirmament1
B-Rank
It's funny how much I liked this game.

On paper, it's a game that I would absolutely hate. The focus on realism, immersion, and physics is something that bugs me about a lot of modern games, but this is a title that actually gets those aspects right, without damaging the gameplay big time.

Also, the cutscenes on PC are skippable... The problem is that because they just used the cutscenes as loading screens, it seems that they didn't bother optimizing the load times at all, so it can take 4 or 5 minutes before you can skip a cutscene.

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