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Demon's Souls Remake Topic

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2Demon's Souls Remake Topic Empty Re: Demon's Souls Remake Topic on Sun Sep 20, 2020 12:42 pm


And so it begins. I'm quite surprised at how the Souls series went from niche IP to Sony using it to sell their machine. Bloodborne was *the* killer app at the time to promote the PS4 and now it seems Demon's Souls is just that as well. The game never had a scythe so at least it is a new moveset (I would hope, and not just Dark Souls Scythe imported in), but this, its bland cover-art, and honestly quite...soulless visuals (sorry), really makes it feel like a AAA-milked game.

Really wonder how they will handle it's more obscure features. From what I saw from the gameplay trailer (which I still fear might be made more beautiful ala Dark Souls II at the time), it really felt like Kiwami 1. Meaning, it's just the old game with new visuals and cooler kill animations. Blocks, slices, dodges - it was all the original PS3 stuff. Which made it so weird to look at haha.

So yeah, since they keep that, really wonder how they'll deal with something like World or Soul tendency which would require a tutorial the size of a Kojima script to detail properly.

What's your guys opinion on the game so far? It launches pretty soon which is interesting.

3Demon's Souls Remake Topic Empty Re: Demon's Souls Remake Topic on Sun Sep 20, 2020 2:13 pm


I don't know it's weird. Demon's Souls was never the "New and Shiny" if you know what I mean. It was weird, experimental, obscure and, at times, a bit broken. I remember when rumors of a DeS remaster were floating about I got excited. Not a lot people got to experience it due to it's PS3 exclusivity. So to have DeS put back up with new servers and a revitalized online scene; that, to me, would've been ideal.
But this remake? I don't know. This "Top of the Line", "New and Shiny" DeS is to me a contradiction to the charm and purpose of the original. I personally have a hard time imagining the unique, obscure mechanics of DeS not undergoing extreme streamlining, if not outright removed. And without them what would be the purpose of bringing DeS back?
The demand for a more streamlined souls experience has already been met with the likes of Bloodborne and Dark Souls 3. No one go's back to DeS looking for that sort of experience. They go back to see what started everything, cracks and ugliness and all.
To me, the promise of bringing DeS to new faces will go unfulfilled (a problem further compounded by remake's PS5 exclusivity).

That is pretty much everything I have to say on the matter. When I inevitably play it, I will try to look at it as it's own game. But right now I have a hard time seeing it's existence as anything but a cynical one.

4Demon's Souls Remake Topic Empty Re: Demon's Souls Remake Topic on Sun Sep 20, 2020 5:47 pm


Think you hit the nail on the head with it being experimental. They really just did "whatever" in that game and some of that worked, some of that didn't, but it was all charm. You just know stuff like Dragon God and Storm King are probably going to change somehow. Maybe even Maiden Astrae.

Think if they'd just did a 4k Remaster or w/e you call modern re-releases and called it a day it would've been fine. Because I do agree it should reach more audiences. But even now it is stuck on a single system. Even its listing as a PC title was a mistake sadly.

5Demon's Souls Remake Topic Empty Re: Demon's Souls Remake Topic on Sun Sep 20, 2020 8:19 pm


Demon's souls and Dark souls are close to perfect games IMO. In a lot of ways Demon's is the closest thing to a modern King's Field, when they made it they were fresh off King's Field and Shadow Tower ps2. So just love the little nods to the old games everywhere.

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