I heard something that the game is originally in black and white until you get your eyes back or something like that?
Only the first stage.
The story is pretty weird. You play as some kind of cyborg samurai who as a baby, was sacrificed to demons and they each took a body part. Like all of them including internal organs. Yet somehow he didn't die and some inventor made him into a cyborg. Umm...ok.
It's based on a manga but I've never read it so I have no idea how accurate the game is. I don't care. All I know is the demons took your body parts, and you want them back. So let's hunt them down and make them pay.
As you get more body parts back, you gain stats and abilities. Core abilities are given through story demon fights. Like when you get a leg back you can dash, and when you get your other leg back you get an extension to the dash. Stuff like that.
Does the game have a scoring system?
Sadly, no. There's no difficulty modes either, though the game can still be tough at some points if you don't know how it works, mainly with demons (whenever I say demons, think bosses) due to the dodge not having i-frames, so you need to be even more careful than usual and really need to learn demon behavior and tells. Even though the movelist is quite small, most of the fun I had was dealing with demons under these conditions and figuring out how to no damage them.
Overall, the game is not that hard. You can choose to hunt down optional demons which will make you more powerful, or you could avoid them which would make you a little weaker. Or you could use a weak katana. I'll explain.
About the katana/sword arms switch I mentioned, the katanas in this game are found or dropped by enemies. These have various elemental or other properties like shockwaves or hitting multiple times per single slash. Aside from these attributes, they are all the same in terms of moveset.
They have levels though, but you can't raise them. You just find them at a certain level and that's it. Not 100% sure how high they go, but I've seen 50+. So you could just keep the starting katana equipped to boost the difficulty a bit. I plan to try this at some point.
With sword arms, both his hands come off and reveal blades which grant you get a new set of attacks. They level up and you can't stop them as it's exp based. I thought you actually had to be using them for them to gain exp, and this is what I read, but they actually level up while using the katana. They strike faster than the katana and are all round better, but you are never forced to use them.
Is it mission based?
Chapters. You can select them and return with new abilities to find hidden areas, and what's good is that you don't repeat all the story stuff. The demons you defeated and all the story stuff remains done, so you can just explore freely.
I mention demons (bosses) a lot, but the game has tons of regular enemies as well. Your friends from Nioh are here waiting for you! Umbrellas, kappa, wheel monk, zombie soldiers, and many more.
Sounds a bit like the dodge from Metal Gear Rising.
It's alright but risky, because he flips back and you can be knocked out of it if the enemy's attack has reach. I found that it can knock back certain projectiles, but I haven't tested every one yet.
Last edited by Birdman on Tue Oct 08, 2019 9:51 am; edited 1 time in total