You are not connected. Please login or register

Stinger Magazine: General Discussion on articles

Go to page : Previous  1, 2, 3

Go down  Message [Page 3 of 3]

Birdman


Moderator
How they motivate you? That would be interesting considering the amount of mechanics out there.

What you said about Shinobi enemies, the way they frustrate your attempts at Tate chains, was something I never thought of about them, but it's so true.

View user profile
@Birdman wrote:How they motivate you? That would be interesting considering the amount of mechanics out there.

What you said about Shinobi enemies, the way they frustrate your attempts at Tate chains, was something I never thought of about them, but it's so true.

I was pretty happy when I made that conclusion too. I was looking at how they played and instead of rushing you down (which they do sometimes do), they can also just lock up and put up a defensive wall to destroy your chain. Especially in the last boss, the enemies just want to slow you down and wreck your chain, they aren't there to kill you (though they easily can haha!).

In terms of Enemies Article, not quite sure yet. I'd probably make it about how enemies can motivate the player to use the mechanics, but it's a really broad article without any real...goal? I'll think about it some more.

View user profile http://stinger.actieforum.com
Question, I'm just typing some nonsense, but any takers if I'm missing anything?


Example of a bad foe (color coded) and why its bad


What should a foe do?


[2 examples per example]

Example of a foe who motivates you to try harder

Example of a foe that forces to experiment


Example of a foe that hinders the game


Example of a foe that forces you to exploit the game


Examples of a foe that forces you to get better


Example of a foe that breaks the rules




Anything to add or examples?

View user profile http://stinger.actieforum.com
Hinders the game: Regular grunts with Accurate High Damage Hitscan guns in Devils Third.

Forces use of exploits: Yakuza Kiwami enemies/bosses.

Forces you to get better/experiment: Regular God Hand grunts or Ninja Gaiden Black Spider ninja or another enemy.

View user profile

Birdman


Moderator
Seems I can only think of mechanics rather than enemies. Seperate article down the line maybe? Like the Devil's Third example. Is it really the enemies, or the mechanics that govern them and you?

View user profile
Almost by accident started writing about the new GoW game and am in over 10 pages of just notes. This is not good for my (mental) health haha. Finding it really hard to not only give the game a fair shot, but also find any sort of passion to write about for the game. Need to mill on it for a bit.

View user profile http://stinger.actieforum.com
GoW4 article is coming along nicely, took a while and even had to consult another writer I know in real life for advice. Eventually we cracked it together! Should be up and runnning before june 15th (my birthday!).

View user profile http://stinger.actieforum.com
So, some developments!

I managed to get my hands on an editor. A good friend of mine who is a game-developer and university writer, he said he'd check my articles for 20 bucks a piece.

I also bought a microphone, so I'm going to be recording and editing some of the articles. Right now he's checked God of War 1 and DepthvsComplexity. Which would you say I should start off with?

View user profile http://stinger.actieforum.com
When you say recording, are you just making an audio version, or do you plan on making the topic into a fully-fledged video?

I would go with Depth vs. Complexity. I think the subject as a whole is a bit more interesting and tougher to tackle than a GoW retrospective.

View user profile
@-Kajiwotore- wrote:When you say recording, are you just making an audio version, or do you plan on making the topic into a fully-fledged video?

I would go with Depth vs. Complexity. I think the subject as a whole is a bit more interesting and tougher to tackle than a GoW retrospective.

Fully-fledged video cyclops

View user profile http://stinger.actieforum.com
Oooh nice! Hopefully if you start making videos, we can start to see more traffic over here!

View user profile
We'll see! I don't want this to become the next Gamefaqs, but it would be great if there were more (active) people!

View user profile http://stinger.actieforum.com

View user profile http://stinger.actieforum.com

Birdman


Moderator
That really was fantastic and must have been quite difficult as an old GoW fan. No one can say that this article is unfair.

View user profile
No one can say that this article is unfair.



Joking aside, you underestimate the power of the internet. I've already gotten quite some replies that were negative with prime arguments being "that's not how it felt to me". Some people did understand though, which is what matters to me. Not going to lie though this article really hit me, I was quite down when writing it and even moreso when I launched it. Especially since one of my favorite channels suddenly sold out by promoting the axe combat in GoW2018 - and completely missed the point only 4 seconds in. I really dislike the game man, really. I'm going to focus on what I love from now on. Next article will be one to really enjoy!

View user profile http://stinger.actieforum.com

Birdman


Moderator
Well yeah, they will still say whatever. But you know what I mean. You sat down and played GoW2018 more than once, and learned all the mechanics.

I'm going to focus on what I love from now on.
You will, but they won't. Instead they'll cry tears of joy over their high metacritic scores.

View user profile
Honestly I do get it though, you work on a project for years, you're scared it will flop, and people love it. I am just waiting for the bubble to burst, it is bound to happen. Just hope I live to see it pop.

View user profile http://stinger.actieforum.com
Next article is almost through the first phase, it is about Enemy design. Very broad strokes but some fun things in it as well. Article for August will probably cover Sengoku3 - just try something else for once :) After that I hope to have enough material to cover the Ninja Gaiden 2 franchise (finally). DMC1 is planned for the 2 year anniversary (I hope).

I hope to one day do Chaos Legion justice, but I think that's a far away dream.

View user profile http://stinger.actieforum.com

Birdman


Moderator
I hope to one day do Chaos Legion justice, but I think that's a far away dream.
Not if you like breathing.

View user profile
@Birdman wrote:I hope to one day do Chaos Legion justice, but I think that's a far away dream.
Not if you like breathing.

Hahaha! You know my rules on writing articles and when I consider myself worthy to write about it, for Chaos Legion that's still a while's away. Unless you write it and I edit it ;p

View user profile http://stinger.actieforum.com

Birdman


Moderator
Yeah lol. I look forward to seeing it someday. I'm no good at writing that kind of stuff though.

View user profile
I'm looking forward, mostly, to just writing some articles on games I love again. I had a blast writing about Shinobi but all the deaththreats (to this day) about the Depth article, the God of War piece, it is getting tired. I want to have fun again!

View user profile http://stinger.actieforum.com

Sponsored content


Back to top  Message [Page 3 of 3]

Go to page : Previous  1, 2, 3

Permissions in this forum:
You cannot reply to topics in this forum